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Discussion => Drug safety => Topic started by: stemcell on January 13, 2013, 02:38 am

Title: what is in a good Roll?
Post by: stemcell on January 13, 2013, 02:38 am
i know some press pure molly tabs. Others have a mixture of chems. Does anyone know what is in a so called "good roll"? Is it best to just press pure MDMA or is there a ratio of differnt things that should be included for a night of fun?

i have heard of Meth, MDA, MDMA, Ketamine all being included but I dont know if there is a special reciept or do people just preffer pure mdma rolls with nothing else in them?
Title: Re: what is in a good Roll?
Post by: n1ll0 on January 13, 2013, 03:47 am
It depends on the person and the experience they are looking for.. a lot of street pill presses have additives because the added chemicals have similar qualitative effects and are cheaper.. They do alter the experience though. Sometimes people take these because they are all that is to be had. On the other hand a lot of people enjoy the empathic qualities of MDMA but are looking for a more specific type of high. Adding meth is fairly common to produce a more stimulant type high, which some find good in high energy settings.  Addition of MDA will cause a more hallucinogenic roll (ie open and closed eye visuals, etc). Also people will often combine MDMA with other distinct dosages of drugs like LSD for candy-flipping or , as you mentioned, ketamine for kitty-flipping, or mushrooms for hippy flipping.. etc. It all depends on the desired experience
Title: Re: what is in a good Roll?
Post by: Spunkaroo on January 13, 2013, 06:35 am
If you're looking for personal opinions I'd vote MDMA only. A lot of people seem to like extra stimulants, but I'm overly sensitive to them. MDMA is the only stim that doesn't have me shaking and sweating. The energy is there, but I don't need to do anything with it if I don't want to.

If you're planning on selling pills with something else in them at least do your customers a favor and be upfront about it. Repeat business is normally the goal :)
Title: Re: what is in a good Roll?
Post by: zipstyle on January 13, 2013, 07:14 am
If you're looking for personal opinions I'd vote MDMA only. A lot of people seem to like extra stimulants, but I'm overly sensitive to them. MDMA is the only stim that doesn't have me shaking and sweating. The energy is there, but I don't need to do anything with it if I don't want to.

If you're planning on selling pills with something else in them at least do your customers a favor and be upfront about it. Repeat business is normally the goal :)

This. If you do decide to make your own combo, tell your customers exactly what combo you're putting in the presses so they know what to expect. It sucks to take a pill and expect it to be a pure smooth roll and then having some weird feelings that you know aren't coming from the MDMA. That being said, I can say that I've had rolls that were mostly (read 85-90%) MDMA and the rest was meth and I know that I had a great time with the added euphoria with the meth. Was enough to keep me energized but didn't leave me feeling cracked out. I believe I've also had some presses that had MDMA/MDA in them, and that's also fun. There may have been one that had some 2C-X in it, not sure which one though. The MDMA/Ketamine combo would be interesting, but again, it's best to tell the customers what exactly you're putting in your press.
Title: Re: what is in a good Roll?
Post by: DiamondSky on January 13, 2013, 07:27 am
Personally I think I favor MDA over MDMA. The highs are VERY similar but I enjoy the visual and physical pushiness of MDA over the more empathetic effects of MDMA alone. Lots of people enjoy the combo though.
Title: Re: what is in a good Roll?
Post by: stemcell on January 13, 2013, 11:03 pm
thank you for the feedback and yes I would never cut something purposely in order to cut costs, only to make something better if people wanted it. What can one expect from 2C-X?

Hmm maybe ill have to play with some differnet combos here to see what comes out best. Obviously there is a better for each situation. My personal choice is just pure mdma but i know those with a little meth can make for an awesome time at a club.
Title: Re: what is in a good Roll?
Post by: IvanD on January 14, 2013, 12:21 pm
A: MDMA only  ~100-150mg

B: MDMA/MDA  ~80-100mg/50-80mg respectively

C: MDMA/5-Meo MIPT  150mg minimum/ 5-15mg respectively (you want a full on-mdma roll with this conbo, plus MIPT lasts way longer

D: MDMA or MDA/2-CB  ~100-150mg/10-20mg respectively

E:  MDMA/Mephedrone or 4-MEC ~100-150mg/~200mg respectively (adds dopamine fun to your roll!)

F: MDMA or MDA/Methylone ~80-100mgs/150-200mgs respectively ( I call this my happyface roll ::) )
Title: Re: what is in a good Roll?
Post by: moonflower on January 14, 2013, 09:47 pm
pure mdma all the way!
Title: Re: what is in a good Roll?
Post by: stemcell on January 15, 2013, 04:46 am
Ivan thanks so much im going to try some of these and see how they come out. looking forward to this.


Thanks
Title: Re: what is in a good Roll?
Post by: GlocksInMySocks on January 15, 2013, 01:25 pm
I remember back in the day (90s)  99% of all pills were just pure MDMA , We didn't have to worry about testing or pillreports, You could always count on the pills being MDMA. I took 100's of rolls over a 10 year period and only got shitty Rolls a couple times. Now a days I would never buy a street level Roll unless I knew for sure it was Dutch sourced or pure MDMA.
Title: Re: what is in a good Roll?
Post by: namenotfound on January 16, 2013, 11:16 am
IMO 3 parts MDMA to 1 part Speed.

Sometimes you get that mongy feeling off M.D. I always think it'd better with a bit of speed for a more energetic rush